Difference between revisions of "Hunting Ground for Level 1 to 10"
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− | =='''Hunting Guide for Level 10 to 20'''== | + | =='''Hunting Guide for Level 10 to 20'''== |
<font color="Orange"> <b> ▶ The equipment guid for hunting from level 10 to level 20 </b> </font> </p> <hr /> | <font color="Orange"> <b> ▶ The equipment guid for hunting from level 10 to level 20 </b> </font> </p> <hr /> | ||
− | <p> ▣ Hunting Ground : Plain of Wind | + | <p> ▣ Hunting Ground : Plain of Wind / Hill of Abundance / Twilight Forest / Plain, Basin of Twilight </p> |
:<p> - +6 Balt weapon / +4 Leather Armor </p> | :<p> - +6 Balt weapon / +4 Leather Armor </p> | ||
Line 27: | Line 27: | ||
<tr align="center"> | <tr align="center"> | ||
<td> Boss Monster </td> | <td> Boss Monster </td> | ||
− | <td> KaKuKu </td> | + | <td> [[Plain of Wind | KaKuKu]] </td> |
</tr> | </tr> | ||
<tr align="center"> | <tr align="center"> | ||
<td> Normal Monster </td> | <td> Normal Monster </td> | ||
− | <td> Eagler, Eagler Warrior, Eagler Archer, Eagler Elder </td> | + | <td> [[Plain of Wind | Eagler, Eagler Warrior, Eagler Archer, Eagler Elder]] </td> |
</tr> | </tr> | ||
Line 101: | Line 101: | ||
<tr align="center"> | <tr align="center"> | ||
<td> Normal Monster </td> | <td> Normal Monster </td> | ||
− | <td> Golem, Huge Golem, Laniter, Owlbear, | + | <td> [[Hill of Abundance | Golem, Huge Golem, Laniter, Owlbear, Bugbear, Catshoe, Ogre]] </td> |
</tr> | </tr> | ||
Line 136: | Line 136: | ||
− | <p> [Teleport with Teleport | + | <p> [Teleport with Teleport Stone] </p> |
− | <p> 1. Teleport | + | <p> 1. Teleport Stone -> Use the Teleport Scroll -> Laden City -> NPC "Gertella" </p> |
− | <p> 2. Teleport | + | <p> 2. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) </p> |
− | <p> [Teleport with no Teleport | + | <p> [Teleport with no Teleport Stone] </p> |
<p> 1. Blessed Teleport Scroll -> Laden City -> NPC "Gertella" </p> | <p> 1. Blessed Teleport Scroll -> Laden City -> NPC "Gertella" </p> | ||
<p> 2. Blessed Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) </p> | <p> 2. Blessed Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) </p> | ||
Line 169: | Line 169: | ||
<tr align="center"> | <tr align="center"> | ||
<td> Boss Monster </td> | <td> Boss Monster </td> | ||
− | <td> Leemon, Zamon </td> | + | <td> [[Twilight Forest | Leemon, Zamon]] </td> |
</tr> | </tr> | ||
<tr align="center"> | <tr align="center"> | ||
<td> Normal Monster </td> | <td> Normal Monster </td> | ||
− | <td> Spider of Dusk, Bee of Dusk, Gremlin, Kobold, Kobold Thief, Kobold Lookout </td> | + | <td> [[Twilight Forest | Spider of Dusk, Bee of Dusk, Gremlin, Kobold, Kobold Thief, Kobold Lookout]] </td> |
</tr> | </tr> | ||
Line 213: | Line 213: | ||
− | <p> [Teleport with Teleport | + | <p> [Teleport with Teleport Stone] </p> |
<p> 1. Teleport Scroll -> Field -> Unknown Forest </p> | <p> 1. Teleport Scroll -> Field -> Unknown Forest </p> | ||
− | <p> [Teleport with no Teleport | + | <p> [Teleport with no Teleport Stone] </p> |
<p> 1. Blessed Teleport Scroll -> Field -> Unknown Forest </p> | <p> 1. Blessed Teleport Scroll -> Field -> Unknown Forest </p> | ||
</td> | </td> | ||
Line 227: | Line 227: | ||
<tr align="center"> | <tr align="center"> | ||
− | <th width="35%" bgcolor='545454'> [[Twilight | + | <th width="35%" bgcolor='545454'> [[Plain, Basin of Twilight | Plain, Basin of Twilight]]</th> |
<th width="20%" bgcolor='545454'> Division </th> | <th width="20%" bgcolor='545454'> Division </th> | ||
<th width="45%" bgcolor='545454'> Contents </th> | <th width="45%" bgcolor='545454'> Contents </th> | ||
Line 245: | Line 245: | ||
<tr align="center"> | <tr align="center"> | ||
<td> Boss Monster </td> | <td> Boss Monster </td> | ||
− | <td> Curro </td> | + | <td> [[Plain, Basin of Twilight | Curro]] </td> |
</tr> | </tr> | ||
<tr align="center"> | <tr align="center"> | ||
<td> Normal Monster </td> | <td> Normal Monster </td> | ||
− | <td> Spider of Dusk, Bee of Dusk, Gnoll, Gnoll Archer, Gnoll Elder, Gnoll Great Warrior </td> | + | <td> [[Plain, Basin of Twilight | Spider of Dusk, Bee of Dusk, Gnoll, Gnoll Archer, Gnoll Elder, Gnoll Great Warrior]] </td> |
</tr> | </tr> | ||
Line 281: | Line 281: | ||
<td> The way to go </td> | <td> The way to go </td> | ||
<td> | <td> | ||
− | <p> [[Teleport with Teleport | + | <p> [[Teleport with Teleport Stone] </p> |
<p> 1. Teleport Scroll -> Town -> Heide Town </p> | <p> 1. Teleport Scroll -> Town -> Heide Town </p> | ||
<p> 2. Move to the upside from Lionman Encampment. </p> | <p> 2. Move to the upside from Lionman Encampment. </p> | ||
− | <p> [Teleport with no Teleport | + | <p> [Teleport with no Teleport Stone] </p> |
<p> 1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City </p> | <p> 1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City </p> | ||
− | <p> [Teleport with Teleport | + | <p> [Teleport with Teleport Stone] </p> |
<p> 1. Blessed Teleport Scroll -> Town -> Heide Town </p> | <p> 1. Blessed Teleport Scroll -> Town -> Heide Town </p> | ||
<p> 2. Move to the upside from Lionman Encampment. </p> | <p> 2. Move to the upside from Lionman Encampment. </p> | ||
Line 296: | Line 296: | ||
</tr> | </tr> | ||
</table> | </table> | ||
+ | |||
<p> ▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment </p> | <p> ▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment </p> | ||
:<p> - +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots </p> | :<p> - +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots </p> | ||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Unknown Forest | Unknown Forest]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 15 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 20 ~ 25 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Unknown Forest | Scud]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Unknown Forest | Bat, Skeleton, Skeleton Archer, Zombie Soldier, Spectre]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast, Undead </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Bat </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Beginning Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Unknown Forest </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Unknown Forest </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Meadow of Abundance | Meadow of Abundance]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 15 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 20 ~ 25 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> - </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Meadow of Abundance | Gremlin, Cyclops, Monster Bee, Gremlin Knight, Gremlin Berserker, Gremlin Crossbowman]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Gremlin Knight </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Gremlin Crossbowman </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Beginning Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Move to the Right side. </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Ebene Town -> Right direction </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Werewolf Encampment | Werewolf Encampment]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 15 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 20 ~ 25 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Werewolf Encampment | Kooker, Dunk, Rakku]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Werewolf Encampment | Wolf, Werewolf, Werewolf Warrior, Werewolf Berserker]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Werewolf Berserker, wolf </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Beginning Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Field -> Lionman Encampment </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Lionman Encampment </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
<p> ▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment </p> | <p> ▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment </p> | ||
:<p> - +6 Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt </p> | :<p> - +6 Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt </p> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Forest of Hobgoblin | Forest of Hobgoblin]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 20 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 40 ~ 50 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Forest of Hobgoblin | Kaia, Katisha, Khuntutu]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Forest of Hobgoblin | Hound, Mandragora, Hobgoblin Thief, Hobgoblin Hunter, Hobgoblin Warrior, Hobgoblin Shaman]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast, Human </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Hound </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> None </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Normal Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Forest of Hobgoblin </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Forest of Hobgoblin </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Lizardman Encampment | Lizardman Encampment]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 20 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 40 ~ 50 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Lizardman Encampment | Temetum, Exitium]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Lizardman Encampment | Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Lizardman High Priest </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Lizardman Sentry </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Normal Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Lizardman Encampment </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Lizardman Encampment </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Cocoon Orc Encampment | Cocoon Orc Encampment]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 20 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 40 ~ 50 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Cocoon Orc Encampment | Malay]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Cocoon Orc Encampment | Cocoon Orc, Cocoon Orc Archer, Cocoon Orc Warrior, Cocoon Orc Berserker, Cocoon Orc Magician]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Human, Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Cocoon Orc Magician </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Cocoon Orc Archer </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Normal Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Field -> Cocoon Orc Encampment </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Cocoon Orc Encampment </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Lizardman Conquered territory | Lizardman Conquered territory]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 20 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 40 ~ 50 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Lizardman Conquered territory | Temetum, Exitium]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Lizardman Conquered territory | Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro, Non-Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Lizardman High Priest </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Lizardman Sentry </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Normal Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [From Chronobe City] </p> | ||
+ | <p> 1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town </p> | ||
+ | <p> 2. Move to the upper side from Greeon Town </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Town -> Greeon Town </p> | ||
+ | <p> 2. Move to the down side from Greeon Town </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Town -> Greeon Town </p> | ||
+ | <p> 2. Move to the down side from Greeon Town </p> | ||
+ | |||
+ | |||
+ | <p> ※ You can check the direction by pressing the M button(Entire Map) </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Forest of Whisper, Forest of Truth | Forest of Whisper, Forest of Truth]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 20 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 40 ~ 50 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Forest of Whisper, Forest of Truth | Basto]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> | ||
+ | <p> [[Forest of Whisper, Forest of Truth | Highlander Cocoon Orc,Highlander Cocoon Orc Archer,Highlander Cocoon Orc Warrior, </p> | ||
+ | <p> Highlander Cocoon Orc Berserker,Highlander Cocoon Orc Magician]] </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Human </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Highlander Cocoon Orc Magician </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Highlander Cocoon Orc Archer </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Normal Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [From Chronobe City] </p> | ||
+ | <p> 1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town </p> | ||
+ | <p> 2. Move to the upper side from Greeon Town </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Town -> Greeon Town </p> | ||
+ | <p> 2. Move to the down side from Greeon Town </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Town -> Greeon Town </p> | ||
+ | <p> 2. Move to the down side from Greeon Town </p> | ||
+ | |||
+ | |||
+ | <p> ※ You can check the direction by pressing the M button(Entire Map) </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Lionman Encampment | Lionman Encampment]]</th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10> </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 20 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 40 ~ 50 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> [[Lionman Encampment | Sural]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Lionman Encampment | Lionman, Lionman Archer, Lionman Warrior, Lionman Shaman]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Lionman Shaman </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Lionman Archer </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Normal Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Field -> Lionman Encampment </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Lionman Encampment </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> |
Latest revision as of 01:30, 27 June 2023
Hunting Guide for Level 10 to 20
▶ The equipment guid for hunting from level 10 to level 20
▣ Hunting Ground : Plain of Wind / Hill of Abundance / Twilight Forest / Plain, Basin of Twilight
- +6 Balt weapon / +4 Leather Armor
Plain of Wind | Division | Contents |
---|---|---|
Recommended Level | Over Level 10 | |
Recommended Defense | 10 ~ 12 | |
Boss Monster | KaKuKu | |
Normal Monster | Eagler, Eagler Warrior, Eagler Archer, Eagler Elder | |
Monster Type | Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Non-Aggro | |
Same Race Detection | Eagler Archer | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[From Redisse City] 1. Teleport to Laden City via teleport NPC "Granishna" 2. Move to the left side of Training Grounds direction.
[From Laden City] 1. Move to the Training Grounds from Laden City. |
Hill of Abundance | Division | Contents |
---|---|---|
Recommended Level | Over Level 10 | |
Recommended Defense | 10 ~ 12 | |
Boss Monster | - | |
Normal Monster | Golem, Huge Golem, Laniter, Owlbear, Bugbear, Catshoe, Ogre | |
Monster Type | Human, Spirit, Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | None | |
Same Race Detection | None | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[From Laden City] 1. Teleport to Hills of Abundance via Teleporter NPC "Gertella"
[Teleport with Teleport Stone] 1. Teleport Stone -> Use the Teleport Scroll -> Laden City -> NPC "Gertella" 2. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) [Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Laden City -> NPC "Gertella" 2. Blessed Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) |
Twilight Forest | Division | Contents |
---|---|---|
Recommended Level | Over Level 10 | |
Recommended Defense | 10 ~ 12 | |
Boss Monster | Leemon, Zamon | |
Normal Monster | Spider of Dusk, Bee of Dusk, Gremlin, Kobold, Kobold Thief, Kobold Lookout | |
Monster Type | Human, Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Non-Aggro | |
Same Race Detection | None | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[From Redisse City] 1. Teleporter NPC 'Granishna' -> Hunting Ground -> Twilight Forest Entrance
[From Laden City] 1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Unknown Forest
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Unknown Forest |
Plain, Basin of Twilight | Division | Contents |
---|---|---|
Recommended Level | Over Level 10 | |
Recommended Defense | 10 ~ 12 | |
Boss Monster | Curro | |
Normal Monster | Spider of Dusk, Bee of Dusk, Gnoll, Gnoll Archer, Gnoll Elder, Gnoll Great Warrior | |
Monster Type | Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Non-Aggro | |
Same Race Detection | Gnoll Archer | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[[Teleport with Teleport Stone] 1. Teleport Scroll -> Town -> Heide Town 2. Move to the upside from Lionman Encampment.
[Teleport with no Teleport Stone] 1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City
[Teleport with Teleport Stone] 1. Blessed Teleport Scroll -> Town -> Heide Town 2. Move to the upside from Lionman Encampment. |
▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment
- +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots
Unknown Forest | Division | Contents |
---|---|---|
Recommended Level | Over Level 15 | |
Recommended Defense | 20 ~ 25 | |
Boss Monster | Scud | |
Normal Monster | Bat, Skeleton, Skeleton Archer, Zombie Soldier, Spectre | |
Monster Type | Beast, Undead | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Non-Aggro | |
Same Race Detection | Bat | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Unknown Forest
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Unknown Forest |
Meadow of Abundance | Division | Contents |
---|---|---|
Recommended Level | Over Level 15 | |
Recommended Defense | 20 ~ 25 | |
Boss Monster | - | |
Normal Monster | Gremlin, Cyclops, Monster Bee, Gremlin Knight, Gremlin Berserker, Gremlin Crossbowman | |
Monster Type | Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Gremlin Knight | |
Same Race Detection | Gremlin Crossbowman | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Move to the Right side.
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Ebene Town -> Right direction |
Werewolf Encampment | Division | Contents |
---|---|---|
Recommended Level | Over Level 15 | |
Recommended Defense | 20 ~ 25 | |
Boss Monster | Kooker, Dunk, Rakku | |
Normal Monster | Wolf, Werewolf, Werewolf Warrior, Werewolf Berserker | |
Monster Type | Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Non-Aggro | |
Same Race Detection | Werewolf Berserker, wolf | |
Difficulty | Beginning Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Lionman Encampment
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Lionman Encampment |
▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment
- +6 Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt
Forest of Hobgoblin | Division | Contents |
---|---|---|
Recommended Level | Over Level 20 | |
Recommended Defense | 40 ~ 50 | |
Boss Monster | Kaia, Katisha, Khuntutu | |
Normal Monster | Hound, Mandragora, Hobgoblin Thief, Hobgoblin Hunter, Hobgoblin Warrior, Hobgoblin Shaman | |
Monster Type | Beast, Human | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Hound | |
Same Race Detection | None | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Forest of Hobgoblin
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Forest of Hobgoblin |
Lizardman Encampment | Division | Contents |
---|---|---|
Recommended Level | Over Level 20 | |
Recommended Defense | 40 ~ 50 | |
Boss Monster | Temetum, Exitium | |
Normal Monster | Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest | |
Monster Type | Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Lizardman High Priest | |
Same Race Detection | Lizardman Sentry | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Lizardman Encampment
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Lizardman Encampment |
Cocoon Orc Encampment | Division | Contents |
---|---|---|
Recommended Level | Over Level 20 | |
Recommended Defense | 40 ~ 50 | |
Boss Monster | Malay | |
Normal Monster | Cocoon Orc, Cocoon Orc Archer, Cocoon Orc Warrior, Cocoon Orc Berserker, Cocoon Orc Magician | |
Monster Type | Human, Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Cocoon Orc Magician | |
Same Race Detection | Cocoon Orc Archer | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Cocoon Orc Encampment
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Cocoon Orc Encampment |
Lizardman Conquered territory | Division | Contents |
---|---|---|
Recommended Level | Over Level 20 | |
Recommended Defense | 40 ~ 50 | |
Boss Monster | Temetum, Exitium | |
Normal Monster | Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest | |
Monster Type | Beast | |
AI Type | Aggro, Non-Aggro | |
Transform Detection | Lizardman High Priest | |
Same Race Detection | Lizardman Sentry | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[From Chronobe City] 1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town 2. Move to the upper side from Greeon Town
[Teleport with Teleport Stone] 1. Teleport Scroll -> Town -> Greeon Town 2. Move to the down side from Greeon Town
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Town -> Greeon Town 2. Move to the down side from Greeon Town
※ You can check the direction by pressing the M button(Entire Map) |
Forest of Whisper, Forest of Truth | Division | Contents |
---|---|---|
Recommended Level | Over Level 20 | |
Recommended Defense | 40 ~ 50 | |
Boss Monster | Basto | |
Normal Monster |
Highlander Cocoon Orc,Highlander Cocoon Orc Archer,Highlander Cocoon Orc Warrior, Highlander Cocoon Orc Berserker,Highlander Cocoon Orc Magician |
|
Monster Type | Human | |
AI Type | Aggro | |
Transform Detection | Highlander Cocoon Orc Magician | |
Same Race Detection | Highlander Cocoon Orc Archer | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[From Chronobe City] 1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town 2. Move to the upper side from Greeon Town
[Teleport with Teleport Stone] 1. Teleport Scroll -> Town -> Greeon Town 2. Move to the down side from Greeon Town
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Town -> Greeon Town 2. Move to the down side from Greeon Town
※ You can check the direction by pressing the M button(Entire Map) |
Lionman Encampment | Division | Contents |
---|---|---|
Recommended Level | Over Level 20 | |
Recommended Defense | 40 ~ 50 | |
Boss Monster | Sural | |
Normal Monster | Lionman, Lionman Archer, Lionman Warrior, Lionman Shaman | |
Monster Type | Beast | |
AI Type | Aggro | |
Transform Detection | Lionman Shaman | |
Same Race Detection | Lionman Archer | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Lionman Encampment
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Lionman Encampment |