Difference between revisions of "PVP"

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<font color="Orange"> <b> ▶ Starting PVP </b> </font> </p> <hr />
 
<font color="Orange"> <b> ▶ Starting PVP </b> </font> </p> <hr />
<span style="font-size:40px;"> <b> <p> [https://dk.masangsoft.com/DK_BOARD_GUIDE/1461219 이미지] </p> </b> </span>
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<span style="font-size:40px;"> <b> <p> [https://dk.masangsoft.com/DK_BOARD_GUIDE/1461219 이미지] </p> </b> </span><!-- 칼 나열-->
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<span style="font-size:40px;"> <b> <p> [https://dk.masangsoft.com/DK_BOARD_GUIDE/1461219 이미지] </p> </b> </span><!-- 칼 X자-->
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<li> Make into the forced attackable status by clicking the sword shape icon under the HP/MP status or pressing the Ctrl + X button. PvP can be also started by clicking the enemy player while pressing the Ctrl button. </li>
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<br>
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<font color="Orange"> <b> ▶ PVP possible area </b> </font> </p> <hr />
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<table border="1" width="1000" cellspacing="0" cellpadding="0">
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<tr align="center">
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<th width="8%" bgcolor='545454'> Sort</th>
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<th width="4%" bgcolor='545454'> Region Icon </th>
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<th width="7%" bgcolor='545454'> PVP setting</th>
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<th width="10%" bgcolor='545454'> Battle Penalty </th>
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</tr>
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<tr align="center">
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<td> Safe Region</th>
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<td> [[File:Safe Region.jpg]]</th>
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<td> Impossible</th>
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<td> None</th>
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</tr>
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<tr align="center">
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<td> Normal Region</th>
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<td> [[File:Normal Region.jpg]]</th>
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<td> Possible</th>
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<td> Apply each server</th>
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</tr>
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<tr align="center">
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<td> Battle Region</th>
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<td> [[File:Battle Region.jpg]]</th>
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<td> Possible</th>
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<td> None</th>
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</tr>
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<tr align="center">
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<td> Siege Region</th>
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<td> [[File:Siege Region.jpg]]</th>
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<td> Possible</th>
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<td> None</th>
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</tr>
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</table>
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<li> When you kill an enemy player during PVP, you gain the right battle penalty depending on server’s property(normal server/combat server). </li>
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<li> You don’t get the battle penalty in the Siege. </li>
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<li> In Guild war and siege, the enemy’s characters are marked a battle automatically.  </li>
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<li> the character under 25 level can’t proceed the PvP and PK (Only available in Ruanna server. except for Siege Area.)</li>
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<br>
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<font color="Orange"> <b> ▶ Self-defense Status </b> </font> </p> <hr />
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<li> When player forcibly attack the other player where the Siege is not ongoing, the player’s status is changed to self-defense status. This status makes the color of the character’s nickname to be purple. </li>
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<li>The self-defense character can attack other player automatically even it didn’t turn on the forcibly attack option. And the inclination value is also not decreased.</li>
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<li>If you are not forcibly attacking, the self-defense status is removed after 15 sec. </li>
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<li>Players can’t give the burf or ranged buff to self-defense character. Only can give the debuff or attack with skill. </li>

Revision as of 07:42, 14 February 2019

PVP

▶What is PVP?


  • PvP is the combat between player and player. Players can judge the strength of players by this competition system.

  • ▶ Starting PVP


    이미지

    이미지

  • Make into the forced attackable status by clicking the sword shape icon under the HP/MP status or pressing the Ctrl + X button. PvP can be also started by clicking the enemy player while pressing the Ctrl button.

  • ▶ PVP possible area


    Sort Region Icon PVP setting Battle Penalty
    Safe Region File:Safe Region.jpg Impossible None
    Normal Region File:Normal Region.jpg Possible Apply each server
    Battle Region File:Battle Region.jpg Possible None
    Siege Region File:Siege Region.jpg Possible None
  • When you kill an enemy player during PVP, you gain the right battle penalty depending on server’s property(normal server/combat server).
  • You don’t get the battle penalty in the Siege.
  • In Guild war and siege, the enemy’s characters are marked a battle automatically.
  • the character under 25 level can’t proceed the PvP and PK (Only available in Ruanna server. except for Siege Area.)

  • ▶ Self-defense Status


  • When player forcibly attack the other player where the Siege is not ongoing, the player’s status is changed to self-defense status. This status makes the color of the character’s nickname to be purple.
  • The self-defense character can attack other player automatically even it didn’t turn on the forcibly attack option. And the inclination value is also not decreased.
  • If you are not forcibly attacking, the self-defense status is removed after 15 sec.
  • Players can’t give the burf or ranged buff to self-defense character. Only can give the debuff or attack with skill.