Difference between revisions of "Hunting Ground for Level 1 to 10"

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<p> ▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment </p>
 
<p> ▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment </p>
 
:<p> - +6  Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt </p>
 
:<p> - +6  Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt </p>
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 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
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<tr align="center">
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<th width="35%" bgcolor='545454'> [[Forest of Hobgoblin | Forest of Hobgoblin]]</th>
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<th width="20%" bgcolor='545454'> Division </th>
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<th width="45%" bgcolor='545454'> Contents </th>
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</tr>
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<tr align="center">
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<td rowspan="10> </td>
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<td> Recommended Level </td>
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<td> Over Level 20 </td>
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</tr>
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<tr align="center">
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<td> Recommended Defense </td>
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<td> 40 ~ 50 </td>
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</tr>
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<tr align="center">
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<td> Boss Monster </td>
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<td> [[Forest of Hobgoblin | Kaia, Katisha, Khuntutu]] </td>
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</tr>
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<tr align="center">
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<td> Normal Monster </td>
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<td> [[Forest of Hobgoblin |  Hound, Mandragora, Hobgoblin Thief, Hobgoblin Hunter, Hobgoblin Warrior, Hobgoblin Shaman]] </td>
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</tr>
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<tr align="center">
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<td> Monster Type </td>
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<td> Beast, Human </td>
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</tr>
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<tr align="center">
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<td> AI Type </td>
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<td> Aggro, Non-Aggro </td>
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</tr>
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<tr align="center">
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<td> Transform Detection </td>
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<td> Hound </td>
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</tr>
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<tr align="center">
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<td> Same Race Detection </td>
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<td> None </td>
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</tr>
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<tr align="center">
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<td> Difficulty </td>
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<td> Normal Level Hunting Ground Hunting Ground </td>
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</tr>
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<tr align="center">
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<td> The way to go </td>
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<td>
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<p> [Teleport with Teleport Bracelet] </p>
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<p> 1. Teleport Bracelet -> Use the Teleport Scroll -> Field -> Forest of Hobgoblin  </p>
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 +
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<p> [Teleport with no Teleport Bracelet] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Forest of Hobgoblin  </p>
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</td>
 +
</tr>
 +
</table>

Revision as of 13:12, 27 February 2019

Hunting Guide for Level 10 to 20

▶ The equipment guid for hunting from level 10 to level 20


▣ Hunting Ground : Plain of Wind / Hill of Abundance / Twilight Forest / Plain, Basin of Twilight

- +6 Balt weapon / +4 Leather Armor

Plain of Wind Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster KaKuKu
Normal Monster Eagler, Eagler Warrior, Eagler Archer, Eagler Elder
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Eagler Archer
Difficulty Beginning Level Hunting Ground
The way to go

[From Redisse City]

1. Teleport to Laden City via teleport NPC "Granishna"

2. Move to the left side of Training Grounds direction.


[From Laden City]

1. Move to the Training Grounds from Laden City.


Hill of Abundance Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster -
Normal Monster Golem, Huge Golem, Laniter, Owlbear, Bogbear, Catshoe, Ogre
Monster Type Human, Spirit, Beast
AI Type Aggro, Non-Aggro
Transform Detection None
Same Race Detection None
Difficulty Beginning Level Hunting Ground
The way to go

[From Laden City]

1. Teleport to Hills of Abundance via Teleporter NPC "Gertella"


[Teleport with Teleport Bracelet]

1. Teleport Bracelet -> Use the Teleport Scroll -> Laden City -> NPC "Gertella"

2. Teleport Bracelet -> Use the Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M)

[Teleport with no Teleport Bracelet]

1. Blessed Teleport Scroll -> Laden City -> NPC "Gertella"

2. Blessed Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M)


Twilight Forest Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster Leemon, Zamon
Normal Monster Spider of Dusk, Bee of Dusk, Gremlin, Kobold, Kobold Thief, Kobold Lookout
Monster Type Human, Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection None
Difficulty Beginning Level Hunting Ground
The way to go

[From Redisse City]

1. Teleporter NPC 'Granishna' -> Hunting Ground -> Twilight Forest Entrance


[From Laden City]

1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City


[Teleport with Teleport Bracelet]

1. Teleport Scroll -> Field -> Unknown Forest


[Teleport with no Teleport Bracelet]

1. Blessed Teleport Scroll -> Field -> Unknown Forest


Plain, Basin of Twilight Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster Curro
Normal Monster Spider of Dusk, Bee of Dusk, Gnoll, Gnoll Archer, Gnoll Elder, Gnoll Great Warrior
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Gnoll Archer
Difficulty Beginning Level Hunting Ground
The way to go

[[Teleport with Teleport Bracelet]

1. Teleport Scroll -> Town -> Heide Town

2. Move to the upside from Lionman Encampment.


[Teleport with no Teleport Bracelet]

1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City


[Teleport with Teleport Bracelet]

1. Blessed Teleport Scroll -> Town -> Heide Town

2. Move to the upside from Lionman Encampment.


▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment

- +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots

Unknown Forest Division Contents
Recommended Level Over Level 15
Recommended Defense 20 ~ 25
Boss Monster Scud
Normal Monster Bat, Skeleton, Skeleton Archer, Zombie Soldier, Spectre
Monster Type Beast, Undead
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Bat
Difficulty Beginning Level Hunting Ground
The way to go

[Teleport with Teleport Bracelet]

1. Teleport Bracelet -> Use the Teleport Scroll -> Field -> Unknown Forest


[Teleport with no Teleport Bracelet]

1. Blessed Teleport Scroll -> Field -> Unknown Forest


Meadow of Abundance Division Contents
Recommended Level Over Level 15
Recommended Defense 20 ~ 25
Boss Monster -
Normal Monster Gremlin, Cyclops, Monster Bee, Gremlin Knight, Gremlin Berserker, Gremlin Crossbowman
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Gremlin Knight
Same Race Detection Gremlin Crossbowman
Difficulty Beginning Level Hunting Ground
The way to go

[Teleport with Teleport Bracelet]

1. Teleport Bracelet -> Use the Teleport Scroll -> Ebene Town -> Move to the Right side.


[Teleport with no Teleport Bracelet]

1. Blessed Teleport Scroll -> Ebene Town -> Right direction


Werewolf Encampment Division Contents
Recommended Level Over Level 15
Recommended Defense 20 ~ 25
Boss Monster Kooker, Dunk, Rakku
Normal Monster Wolf, Werewolf, Werewolf Warrior, Werewolf Berserker
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Werewolf Berserker, wolf
Difficulty Beginning Level Hunting Ground
The way to go

[Teleport with Teleport Bracelet]

1. Teleport Scroll -> Field -> Lionman Encampment


[Teleport with no Teleport Bracelet]

1. Blessed Teleport Scroll -> Field -> Lionman Encampment


▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment

- +6 Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt


Forest of Hobgoblin Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Kaia, Katisha, Khuntutu
Normal Monster Hound, Mandragora, Hobgoblin Thief, Hobgoblin Hunter, Hobgoblin Warrior, Hobgoblin Shaman
Monster Type Beast, Human
AI Type Aggro, Non-Aggro
Transform Detection Hound
Same Race Detection None
Difficulty Normal Level Hunting Ground Hunting Ground
The way to go

[Teleport with Teleport Bracelet]

1. Teleport Bracelet -> Use the Teleport Scroll -> Field -> Forest of Hobgoblin


[Teleport with no Teleport Bracelet]

1. Blessed Teleport Scroll -> Field -> Forest of Hobgoblin