Difference between revisions of "Hunting Ground for Level 1 to 10"

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=='''Hunting Guide for Level 10 to 20'''==  
+
=='''Hunting Guide for Level 10 to 20'''==
  
  
 
<font color="Orange"> <b> ▶ The equipment guid for hunting from level 10 to level 20 </b> </font> </p> <hr />
 
<font color="Orange"> <b> ▶ The equipment guid for hunting from level 10 to level 20 </b> </font> </p> <hr />
<p> ▣ Hunting Ground : Plain of Wind, Hill of Abundance, Twilight Forest, Twilight Basin / Twilight Plain </p>
+
<p> ▣ Hunting Ground : Plain of Wind / Hill of Abundance / Twilight Forest / Plain, Basin of Twilight </p>
 
:<p> - +6 Balt weapon / +4 Leather Armor </p>
 
:<p> - +6 Balt weapon / +4 Leather Armor </p>
  
 
+
<table border="1" width="1600" cellspacing="0" cellpadding="0">
<table border="1" width="800" cellspacing="0" cellpadding="0">
 
 
 
<tr align="center">
 
<th colspan="3" bgcolor='545454'> Plain of Wind </th>
 
</tr>
 
  
 
<tr align="center">
 
<tr align="center">
<th width="30%" bgcolor='545454'> Division </th>
+
<th width="35%" bgcolor='545454'> [[Plain of Wind | Plain of Wind]] </th>
<th width="70%" bgcolor='545454'> Contents </th>
+
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 
</tr>
 
</tr>
  
 
<tr align="center">
 
<tr align="center">
 +
<td rowspan="10"> </td>
 
<td> Recommended Level </td>
 
<td> Recommended Level </td>
 
<td> Over Level 10 </td>
 
<td> Over Level 10 </td>
Line 30: Line 27:
 
<tr align="center">
 
<tr align="center">
 
<td> Boss Monster </td>
 
<td> Boss Monster </td>
<td> KaKuKu </td>
+
<td> [[Plain of Wind | KaKuKu]] </td>
 
</tr>
 
</tr>
  
 
<tr align="center">
 
<tr align="center">
 
<td> Normal Monster </td>
 
<td> Normal Monster </td>
<td> Eagler, Eagler Warrior, Eagler Archer, Eagler Elder </td>
+
<td> [[Plain of Wind | Eagler, Eagler Warrior, Eagler Archer, Eagler Elder]] </td>
 
</tr>
 
</tr>
  
Line 73: Line 70:
 
<p> [From Laden City] </p>
 
<p> [From Laden City] </p>
 
<p> 1. Move to the Training Grounds from Laden City. </p>
 
<p> 1. Move to the Training Grounds from Laden City. </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Hill of Abundance | Hill of Abundance]] </th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 10 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 10 ~ 12 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> - </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Hill of Abundance | Golem, Huge Golem, Laniter, Owlbear, Bugbear, Catshoe, Ogre]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Human, Spirit, Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> None </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> None </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Beginning Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [From Laden City] </p>
 +
<p> 1. Teleport to Hills of Abundance via Teleporter NPC "Gertella" </p>
 +
 +
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Stone -> Use the Teleport Scroll -> Laden City -> NPC "Gertella" </p>
 +
<p> 2. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) </p>
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Laden City -> NPC "Gertella" </p>
 +
<p> 2. Blessed Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M) </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Twilight Forest | Twilight Forest]] </th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 10 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 10 ~ 12 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Twilight Forest | Leemon, Zamon]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Twilight Forest | Spider of Dusk, Bee of Dusk, Gremlin, Kobold, Kobold Thief, Kobold Lookout]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Human, Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> None </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Beginning Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [From Redisse City] </p>
 +
<p> 1. Teleporter NPC 'Granishna' -> Hunting Ground -> Twilight Forest Entrance </p>
 +
 +
 +
<p> [From Laden City] </p>
 +
<p> 1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City </p>
 +
 +
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Field -> Unknown Forest </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Unknown Forest </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Plain, Basin of Twilight | Plain, Basin of Twilight]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 10 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 10 ~ 12 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Plain, Basin of Twilight | Curro]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Plain, Basin of Twilight | Spider of Dusk, Bee of Dusk, Gnoll, Gnoll Archer, Gnoll Elder, Gnoll Great Warrior]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Gnoll Archer </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Beginning Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [[Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Town -> Heide Town </p>
 +
<p> 2. Move to the upside from Lionman Encampment. </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City </p>
 +
 +
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Town -> Heide Town </p>
 +
<p> 2. Move to the upside from Lionman Encampment. </p>
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 80: Line 300:
 
<p> ▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment </p>
 
<p> ▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment </p>
 
:<p> - +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots </p>
 
:<p> - +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots </p>
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Unknown Forest | Unknown Forest]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 15 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 20 ~ 25 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Unknown Forest | Scud]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Unknown Forest | Bat, Skeleton, Skeleton Archer, Zombie Soldier, Spectre]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast, Undead </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Bat </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Beginning Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Unknown Forest </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Unknown Forest </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Meadow of Abundance | Meadow of Abundance]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 15 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 20 ~ 25 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> - </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Meadow of Abundance | Gremlin, Cyclops, Monster Bee, Gremlin Knight, Gremlin Berserker, Gremlin Crossbowman]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Gremlin Knight </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Gremlin Crossbowman </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Beginning Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Move to the Right side. </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Ebene Town -> Right direction </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Werewolf Encampment | Werewolf Encampment]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 15 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 20 ~ 25 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Werewolf Encampment | Kooker, Dunk, Rakku]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Werewolf Encampment |  Wolf, Werewolf, Werewolf Warrior, Werewolf Berserker]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Werewolf Berserker, wolf </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Beginning Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Field -> Lionman Encampment  </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Lionman Encampment  </p>
 +
</td>
 +
</tr>
 +
</table>
  
  
 
<p> ▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment </p>
 
<p> ▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment </p>
 
:<p> - +6  Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt </p>
 
:<p> - +6  Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt </p>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Forest of Hobgoblin | Forest of Hobgoblin]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 20 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 40 ~ 50 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Forest of Hobgoblin | Kaia, Katisha, Khuntutu]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Forest of Hobgoblin |  Hound, Mandragora, Hobgoblin Thief, Hobgoblin Hunter, Hobgoblin Warrior, Hobgoblin Shaman]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast, Human </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Hound </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> None </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Normal Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Forest of Hobgoblin  </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Forest of Hobgoblin  </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Lizardman Encampment | Lizardman Encampment]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 20 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 40 ~ 50 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Lizardman Encampment | Temetum, Exitium]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Lizardman Encampment |  Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Lizardman High Priest </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Lizardman Sentry </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Normal Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Stone -> Use the Teleport Scroll -> Field -> Lizardman Encampment  </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Lizardman Encampment  </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Cocoon Orc Encampment | Cocoon Orc Encampment]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 20 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 40 ~ 50 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Cocoon Orc Encampment | Malay]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Cocoon Orc Encampment |  Cocoon Orc, Cocoon Orc Archer, Cocoon Orc Warrior, Cocoon Orc Berserker, Cocoon Orc Magician]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Human, Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Cocoon Orc Magician </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Cocoon Orc Archer </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Normal Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Field -> Cocoon Orc Encampment  </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Cocoon Orc Encampment  </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Lizardman Conquered territory | Lizardman Conquered territory]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 20 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 40 ~ 50 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Lizardman Conquered territory | Temetum, Exitium]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Lizardman Conquered territory |  Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro, Non-Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Lizardman High Priest </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Lizardman Sentry </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Normal Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [From Chronobe City] </p>
 +
<p> 1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town </p>
 +
<p> 2. Move to the upper side from Greeon Town </p>
 +
 +
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Town -> Greeon Town </p>
 +
<p> 2. Move to the down side from Greeon Town </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Town -> Greeon Town </p>
 +
<p> 2. Move to the down side from Greeon Town </p>
 +
 +
 +
<p> ※ You can check the direction by pressing the M button(Entire Map) </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Forest of Whisper, Forest of Truth | Forest of Whisper, Forest of Truth]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 20 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 40 ~ 50 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Forest of Whisper, Forest of Truth | Basto]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td>
 +
<p> [[Forest of Whisper, Forest of Truth |  Highlander Cocoon Orc,Highlander Cocoon Orc Archer,Highlander Cocoon Orc Warrior, </p>
 +
<p> Highlander Cocoon Orc Berserker,Highlander Cocoon Orc Magician]] </p>
 +
</td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Human </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Highlander Cocoon Orc Magician </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Highlander Cocoon Orc Archer </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Normal Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [From Chronobe City] </p>
 +
<p> 1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town </p>
 +
<p> 2. Move to the upper side from Greeon Town </p>
 +
 +
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Town -> Greeon Town </p>
 +
<p> 2. Move to the down side from Greeon Town </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Town -> Greeon Town </p>
 +
<p> 2. Move to the down side from Greeon Town </p>
 +
 +
 +
<p> ※ You can check the direction by pressing the M button(Entire Map) </p>
 +
</td>
 +
</tr>
 +
</table>
 +
 +
 +
<table border="1" width="1600" cellspacing="0" cellpadding="0">
 +
 +
<tr align="center">
 +
<th width="35%" bgcolor='545454'> [[Lionman Encampment | Lionman Encampment]]</th>
 +
<th width="20%" bgcolor='545454'> Division </th>
 +
<th width="45%" bgcolor='545454'> Contents </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td rowspan="10> </td>
 +
<td> Recommended Level </td>
 +
<td> Over Level 20 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Recommended Defense </td>
 +
<td> 40 ~ 50 </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Boss Monster </td>
 +
<td> [[Lionman Encampment | Sural]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Normal Monster </td>
 +
<td> [[Lionman Encampment |  Lionman, Lionman Archer, Lionman Warrior, Lionman Shaman]] </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Monster Type </td>
 +
<td> Beast </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> AI Type </td>
 +
<td> Aggro </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Transform Detection </td>
 +
<td> Lionman Shaman </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Same Race Detection </td>
 +
<td> Lionman Archer </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Difficulty </td>
 +
<td> Normal Level Hunting Ground </td>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> The way to go </td>
 +
<td>
 +
<p> [Teleport with Teleport Stone] </p>
 +
<p> 1. Teleport Scroll -> Field -> Lionman Encampment </p>
 +
 +
 +
<p> [Teleport with no Teleport Stone] </p>
 +
<p> 1. Blessed Teleport Scroll -> Field -> Lionman Encampment </p>
 +
</td>
 +
</tr>
 +
</table>

Latest revision as of 01:30, 27 June 2023

Hunting Guide for Level 10 to 20

▶ The equipment guid for hunting from level 10 to level 20


▣ Hunting Ground : Plain of Wind / Hill of Abundance / Twilight Forest / Plain, Basin of Twilight

- +6 Balt weapon / +4 Leather Armor

Plain of Wind Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster KaKuKu
Normal Monster Eagler, Eagler Warrior, Eagler Archer, Eagler Elder
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Eagler Archer
Difficulty Beginning Level Hunting Ground
The way to go

[From Redisse City]

1. Teleport to Laden City via teleport NPC "Granishna"

2. Move to the left side of Training Grounds direction.


[From Laden City]

1. Move to the Training Grounds from Laden City.


Hill of Abundance Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster -
Normal Monster Golem, Huge Golem, Laniter, Owlbear, Bugbear, Catshoe, Ogre
Monster Type Human, Spirit, Beast
AI Type Aggro, Non-Aggro
Transform Detection None
Same Race Detection None
Difficulty Beginning Level Hunting Ground
The way to go

[From Laden City]

1. Teleport to Hills of Abundance via Teleporter NPC "Gertella"


[Teleport with Teleport Stone]

1. Teleport Stone -> Use the Teleport Scroll -> Laden City -> NPC "Gertella"

2. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M)

[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Laden City -> NPC "Gertella"

2. Blessed Teleport Scroll -> Ebene Town -> Upside of Enitre Map(M)


Twilight Forest Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster Leemon, Zamon
Normal Monster Spider of Dusk, Bee of Dusk, Gremlin, Kobold, Kobold Thief, Kobold Lookout
Monster Type Human, Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection None
Difficulty Beginning Level Hunting Ground
The way to go

[From Redisse City]

1. Teleporter NPC 'Granishna' -> Hunting Ground -> Twilight Forest Entrance


[From Laden City]

1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City


[Teleport with Teleport Stone]

1. Teleport Scroll -> Field -> Unknown Forest


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Unknown Forest


Plain, Basin of Twilight Division Contents
Recommended Level Over Level 10
Recommended Defense 10 ~ 12
Boss Monster Curro
Normal Monster Spider of Dusk, Bee of Dusk, Gnoll, Gnoll Archer, Gnoll Elder, Gnoll Great Warrior
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Gnoll Archer
Difficulty Beginning Level Hunting Ground
The way to go

[[Teleport with Teleport Stone]

1. Teleport Scroll -> Town -> Heide Town

2. Move to the upside from Lionman Encampment.


[Teleport with no Teleport Stone]

1. Teleporter NPC "Gertella"-> Metropolis -> Move to Redisse City


[Teleport with Teleport Stone]

1. Blessed Teleport Scroll -> Town -> Heide Town

2. Move to the upside from Lionman Encampment.


▣ Hunting Ground : Unknown Forest, Meadow of Abundance, Werewolf Encampment

- +6 Steel weapon / +4 Chain Mail / +4 Chain Helm / +4 Chain Glove / +4 Chain Boots

Unknown Forest Division Contents
Recommended Level Over Level 15
Recommended Defense 20 ~ 25
Boss Monster Scud
Normal Monster Bat, Skeleton, Skeleton Archer, Zombie Soldier, Spectre
Monster Type Beast, Undead
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Bat
Difficulty Beginning Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Stone -> Use the Teleport Scroll -> Field -> Unknown Forest


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Unknown Forest


Meadow of Abundance Division Contents
Recommended Level Over Level 15
Recommended Defense 20 ~ 25
Boss Monster -
Normal Monster Gremlin, Cyclops, Monster Bee, Gremlin Knight, Gremlin Berserker, Gremlin Crossbowman
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Gremlin Knight
Same Race Detection Gremlin Crossbowman
Difficulty Beginning Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Stone -> Use the Teleport Scroll -> Ebene Town -> Move to the Right side.


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Ebene Town -> Right direction


Werewolf Encampment Division Contents
Recommended Level Over Level 15
Recommended Defense 20 ~ 25
Boss Monster Kooker, Dunk, Rakku
Normal Monster Wolf, Werewolf, Werewolf Warrior, Werewolf Berserker
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Non-Aggro
Same Race Detection Werewolf Berserker, wolf
Difficulty Beginning Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Scroll -> Field -> Lionman Encampment


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Lionman Encampment


▣ Hunting Ground : Forest of Hobgoblin, Lizardman Encampment, Cocoon Orc Encampment, Lizardman Encampment, Forest of Whisper / Forest of Truth, Lionman Encampment

- +6 Dead weapon/ +4 Dead Armor / +4 Glove of Beast / +4 Boots of Beast / +4 Golem Helm / +4 T-shirt


Forest of Hobgoblin Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Kaia, Katisha, Khuntutu
Normal Monster Hound, Mandragora, Hobgoblin Thief, Hobgoblin Hunter, Hobgoblin Warrior, Hobgoblin Shaman
Monster Type Beast, Human
AI Type Aggro, Non-Aggro
Transform Detection Hound
Same Race Detection None
Difficulty Normal Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Stone -> Use the Teleport Scroll -> Field -> Forest of Hobgoblin


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Forest of Hobgoblin


Lizardman Encampment Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Temetum, Exitium
Normal Monster Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Lizardman High Priest
Same Race Detection Lizardman Sentry
Difficulty Normal Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Stone -> Use the Teleport Scroll -> Field -> Lizardman Encampment


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Lizardman Encampment


Cocoon Orc Encampment Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Malay
Normal Monster Cocoon Orc, Cocoon Orc Archer, Cocoon Orc Warrior, Cocoon Orc Berserker, Cocoon Orc Magician
Monster Type Human, Beast
AI Type Aggro, Non-Aggro
Transform Detection Cocoon Orc Magician
Same Race Detection Cocoon Orc Archer
Difficulty Normal Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Scroll -> Field -> Cocoon Orc Encampment


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Cocoon Orc Encampment


Lizardman Conquered territory Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Temetum, Exitium
Normal Monster Lizardman, Lizardman Sentry, Lizardman Axeman, Lizardman Warrior, Lizardman High Priest
Monster Type Beast
AI Type Aggro, Non-Aggro
Transform Detection Lizardman High Priest
Same Race Detection Lizardman Sentry
Difficulty Normal Level Hunting Ground
The way to go

[From Chronobe City]

1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town

2. Move to the upper side from Greeon Town


[Teleport with Teleport Stone]

1. Teleport Scroll -> Town -> Greeon Town

2. Move to the down side from Greeon Town


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Town -> Greeon Town

2. Move to the down side from Greeon Town


※ You can check the direction by pressing the M button(Entire Map)


Forest of Whisper, Forest of Truth Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Basto
Normal Monster

Highlander Cocoon Orc,Highlander Cocoon Orc Archer,Highlander Cocoon Orc Warrior,

Highlander Cocoon Orc Berserker,Highlander Cocoon Orc Magician

Monster Type Human
AI Type Aggro
Transform Detection Highlander Cocoon Orc Magician
Same Race Detection Highlander Cocoon Orc Archer
Difficulty Normal Level Hunting Ground
The way to go

[From Chronobe City]

1.Teleport NPC 'Vizhentia' -> Town -> Greeon Town

2. Move to the upper side from Greeon Town


[Teleport with Teleport Stone]

1. Teleport Scroll -> Town -> Greeon Town

2. Move to the down side from Greeon Town


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Town -> Greeon Town

2. Move to the down side from Greeon Town


※ You can check the direction by pressing the M button(Entire Map)


Lionman Encampment Division Contents
Recommended Level Over Level 20
Recommended Defense 40 ~ 50
Boss Monster Sural
Normal Monster Lionman, Lionman Archer, Lionman Warrior, Lionman Shaman
Monster Type Beast
AI Type Aggro
Transform Detection Lionman Shaman
Same Race Detection Lionman Archer
Difficulty Normal Level Hunting Ground
The way to go

[Teleport with Teleport Stone]

1. Teleport Scroll -> Field -> Lionman Encampment


[Teleport with no Teleport Stone]

1. Blessed Teleport Scroll -> Field -> Lionman Encampment