Siege
▶ What is the Siege?
The siege is a large-scale war system that conquers the castle representing each territory.
If you win the siege and take over the castle, you can adjust the tax rate in the duke's territory with the authority of the lord and receive the tax.
The siege war is scheduled to start next week. (after 12.27.2022)
▶ Siege Timetable
Sunday |
Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
Saturday |
Period of Siege Application (Sun 15:00 ~ Sat 10:00) |
Siege (11:00~12:00) |
▶ Available Castle for Siege
You can participate in the siege of Redisse, Laden, and Emtland duke's castle.
Chrono duke's castle and 8 of Earl's Castles have not opened the siege yet
There are two earl's castles under each earl's castle, and the taxes of the villages of this earl's castle are paid to the upper earl's castle.
▶Siege Application Requirements
Only siege/mercenaries can apply for a fixed time.
Siege/mercenaries application for participating can be through "Herald NPC" near the entrance of the village.
The guild who owned a castle can only participate in castle defense.
Siege/mercenaries application can only be guild level 2 or higher guild.
If you want to participate in siege/mercenaries, check the siege information and apply for participation.
▶ Siege Regulations
When the siege begins, marks as alliance siege, enemy siege, and castle defense are displayed on the siege side and the castle defense side.
(An enemy siege is that another guild which has not belonged you participates in the siege.)
The gate is composed of an outer gate inner gate structure, and repair of the destroyed gate is impossible.
No death or PK penalty is imposed on the siege area. However, users who do not apply for siege are subject to a general area penalty.
When the castle defense side dies in battle, you can choose between "Move to the nearest town" or "Move to the castle."
When the siege side dies in the battle, can move to the nearest town.
There is a guard only if there is no lord of the castle, and there is no guard when there is the lord of the castle.
When the guardian of the castle's private space died, they can revive if the server restart.
During siege time, siege participants can only teleport to the memorized coordinates and the territory where you are participating siege but impossible using the teleport to the other territory.
You cannot use the teleport scroll to move in the territory wherein the siege. When using the teleport scroll stay on the spot or leave the siege area with low probability.
Only the siege side can acquire the "Authority of the Duke".
▶MidtermVictory
It is called the midterm victory that destroys the castle during the siege time and the siege side of the guild leader has succeeded in acquiring the "Authority of the Duke" and the owner changes.
The middle-winning guild automatically switches to the castle defense side.
In the midterm victory, the outer gate, the inner gate, and the castle are regenerated.
As soon as the guild leader of the siege side obtained "Authority of the Duke" successfully, all characters are forced to move to the nearest town.
▶ Final Victory
Until the end of the siege, the guild master who finally obtained the "Authority of the Duke" is registered as the lord of the castle and the "Authority of the Duke" item disappears automatically.
When the siege is over, all characters except the lord’s guild are forced to move to the nearest town.
The gate and castle are back to their initial state, and the gate is restored up to HP 50%.
The lord's guild can take advantage of the castle's ability and the lord can benefit as the castle owner.
▶Build Camp
Siege side can build guild camp using the Build camp skill. However, the number of siege side cannot return to guild camps using return scroll.
Build camp is not available on the castle defense side.
Within a certain range of build camps, HP and MP are restored without any weight gain.
▶Participation in the Mercenary
Guild master in the mercenary cannot acquire the "Authority of the Duke" item.
After the mercenary application, the guild name is displayed as the mercenary, and the guild master name is displayed as the mercenary leader.
It will return to normal 30 minutes after the end of the siege. (ex. Guild name: 1st Support Group, character name: 1st Warrior)
▶Notice of Siege
During the siege, mercenaries cannot use summoning skills.
When a non-siege player enters a siege area, that player receives a general penalty.
It means if a siege user kill(PK) a regular user, the siege user will not have a penalty, and only ordinary users will receive a penalty.
At the time when the character name is randomly changed, it is confirmed that the character name is changed if other users are around.
Therefore, we recommend that the user is in an area where there is no user, or the game is terminated at the time of the name change.
Siege side can build guild camp using the Build camp skill. However, the number of siege side cannot return to guild camps using return scroll.
Build camp is not available on the castle defense side.
Within a certain range of build camps, HP and MP are restored without any weight gain.
▶Participation in the Mercenary
Guild master in the mercenary cannot acquire the "Authority of the Duke" item.
After the mercenary application, the guild name is displayed as the mercenary, and the guild master name is displayed as the mercenary leader.
It will return to normal 30 minutes after the end of the siege. (ex. Guild name: 1st Support Group, character name: 1st Warrior)
▶Notice of Siege
During the siege, mercenaries cannot use summoning skills.
When a non-siege player enters a siege area, that player receives a general penalty.
It means if a siege user kill(PK) a regular user, the siege user will not have a penalty, and only ordinary users will receive a penalty.
At the time when the character name is randomly changed, it is confirmed that the character name is changed if other users are around.
Therefore, we recommend that the user is in an area where there is no user, or the game is terminated at the time of the name change.