Difference between revisions of "PVP"
(새 문서: <!-- 제목 --> <h1 lang="en"> PVP </h1> <!-- Craft 제작 --> <font color="Orange"> <b> ▶What is PVP? </b> </font> </p> <hr /> <li> PvP is the combat between player and player. Pl...) |
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− | <font color="Orange"> | + | ==<font color="Orange"> What is PVP? </font> </p> == |
<li> PvP is the combat between player and player. Players can judge the strength of players by this competition system. </li> | <li> PvP is the combat between player and player. Players can judge the strength of players by this competition system. </li> | ||
+ | ==<font color="Orange"> PVP-enabled condition </font> </p> == | ||
+ | <li>DK Online has attribution which allows PK(Player Kill) from level 1.</li> | ||
− | < | + | <li>Generally, DK Online has hardcore but users don't have PK Contents until level 50.</li> |
+ | ==<font color="Orange"> Starting PVP </font>== | ||
+ | <span style="font-size:40px;"> <b> <p> [[File:Pvp1.png]] </p> </b> </span><!-- 칼 나열--> | ||
− | <li> | + | <span style="font-size:40px;"> <b> <p> [[File:Pvp2.png]] </p> </b> </span><!-- 칼 X자--> |
− | < | + | |
+ | <li> Make into the forced attackable status by clicking the sword shape icon under the HP/MP status or pressing the Ctrl + X button. PvP can be also started by clicking the enemy player while pressing the Ctrl button. </li> | ||
+ | <br> | ||
+ | ==<font color="Orange">PVP possible area</font>== | ||
+ | <table border="1" width="1000" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="8%" bgcolor='545454'> Sort</th> | ||
+ | <th width="4%" bgcolor='545454'> Region Icon </th> | ||
+ | <th width="7%" bgcolor='545454'> PVP setting</th> | ||
+ | <th width="10%" bgcolor='545454'> Battle Penalty </th> | ||
+ | </tr> | ||
+ | <tr align="center"> | ||
+ | <td> Safe Region</th> | ||
+ | <td> [[File:Safe_region.gif]]</th> | ||
+ | <td> Impossible</th> | ||
+ | <td> None</th> | ||
+ | </tr> | ||
+ | <tr align="center"> | ||
+ | <td> Normal Region</th> | ||
+ | <td> [[File:Normal_region.gif]]</th> | ||
+ | <td> Possible</th> | ||
+ | <td> Apply each server</th> | ||
+ | </tr> | ||
+ | <tr align="center"> | ||
+ | <td> Battle Region</th> | ||
+ | <td> [[File:Battle_Reigion.gif]]</th> | ||
+ | <td> Possible</th> | ||
+ | <td> None</th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Siege Region</th> | ||
+ | <td> [[File:Siege_Region.png]]</th> | ||
+ | <td> Possible</th> | ||
+ | <td> None</th> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | |||
+ | <li> When you kill an enemy player during PVP, you gain the right battle penalty depending on the server’s property(normal server/combat server). </li> | ||
+ | <li> You don’t get the battle penalty in the Siege. </li> | ||
+ | <li> In Guild war and siege, the enemy’s characters have marked a battle automatically. </li> | ||
+ | <li> The character under 51 level can’t proceed the PvP and PK (Except for Siege Area.) </li> | ||
+ | <br> | ||
+ | ==<font color="Orange">Self-defense Status</font>== | ||
+ | <li> When player forcibly attack the other player where the Siege is not ongoing, the player’s status is changed to self-defense status. This status makes the color of the character’s nickname to be purple. </li> | ||
+ | <li>The self-defense character can attack other player automatically even it didn’t turn on the forcibly attack option. And the inclination value is also not decreased.</li> | ||
+ | <li>If you are not forcibly attacking, the self-defense status is removed after 15 sec. </li> | ||
+ | <li>Players can’t give the burf or ranged buff to self-defense character. Only can give the debuff or attack with skill. </li> |
Latest revision as of 05:03, 18 June 2024
Contents
What is PVP?
PVP-enabled condition
Starting PVP
PVP possible area
Sort | Region Icon | PVP setting | Battle Penalty |
---|---|---|---|
Safe Region | Impossible | None | |
Normal Region | Possible | Apply each server | |
Battle Region | Possible | None | |
Siege Region | Possible | None |