Difference between revisions of "Hunting Ground for Level 21 to 30"
(Created page with "=='''Hunting Guide for Level 20 to 30'''== <font color="Orange"> <b> ▶ The equipment guid for hunting over Level 30 </b> </font> </p> <hr /> <p> ▣ Hunting Ground : Vall...") |
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− | =='''Hunting Guide for Level 20 to 30'''== | + | =='''Hunting Guide for Level 20 to 30'''== |
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<p> TIP 2. You can make Spirit weapon + Guardian Set items from Association of Craftsman. </p> | <p> TIP 2. You can make Spirit weapon + Guardian Set items from Association of Craftsman. </p> | ||
<p> TIP 3. Don't forget to enchant the equipments. equipments are not breaked by enchant til +6 for weapon, +4 for armor. </p> | <p> TIP 3. Don't forget to enchant the equipments. equipments are not breaked by enchant til +6 for weapon, +4 for armor. </p> | ||
− | : <p> | + | : <p> - If you enchant your equipment grade more than +6 /+4, it might be broken. So please bear in mind.) </p> |
− | <font color="Orange"> <b> ▶ | + | <font color="Orange"> <b> ▶ Tips for Hunting </b> </font> </p> <hr /> |
<p> TIP 1. If you use buff items, you can hunt fastly in these Hunting Grounds. </p> | <p> TIP 1. If you use buff items, you can hunt fastly in these Hunting Grounds. </p> | ||
− | + | ||
<table border="1" width="1600" cellspacing="0" cellpadding="0"> | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
Line 27: | Line 27: | ||
<tr align="center"> | <tr align="center"> | ||
− | <td rowspan="10"> </td> | + | <td rowspan="10"> [[File:Valley_of_Death.png]] </td> |
<td> Recommended Level </td> | <td> Recommended Level </td> | ||
<td> Over Level 30 </td> | <td> Over Level 30 </td> | ||
Line 34: | Line 34: | ||
<tr align="center"> | <tr align="center"> | ||
<td> Recommended Defense </td> | <td> Recommended Defense </td> | ||
− | <td> | + | <td> 80 </td> |
</tr> | </tr> | ||
Line 75: | Line 75: | ||
<td> The way to go </td> | <td> The way to go </td> | ||
<td> | <td> | ||
− | <p> [Teleport with Teleport | + | <p> [Teleport with Teleport Stone] </p> |
<p> 1. Teleport Scroll -> Field -> Desert of Death </p> | <p> 1. Teleport Scroll -> Field -> Desert of Death </p> | ||
<p> 2. Move to the left side from Desert of Death </p> | <p> 2. Move to the left side from Desert of Death </p> | ||
− | <p> [Teleport with no Teleport | + | <p> [Teleport with no Teleport Stone] </p> |
<p> 1. Blessed Teleport Scroll -> Field -> Desert of Death </p> | <p> 1. Blessed Teleport Scroll -> Field -> Desert of Death </p> | ||
<p> 2. Move to the left side from Desert of Death </p> | <p> 2. Move to the left side from Desert of Death </p> | ||
Line 86: | Line 86: | ||
<p> ※ You can check the direction by pressing the M button(Entire Map) </p> | <p> ※ You can check the direction by pressing the M button(Entire Map) </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Cursed Graveyard | Cursed Graveyard]] </th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10"> [[File:Cursed_Graveyard.png]] </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 30 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 80 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> - </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Cursed Graveyard | Banshee, Zombie Warrior, Cursed Busker, Shadow Pierce]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Undead </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> None </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> None </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Hard Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Field -> Cursed Graveyard </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Cursed Graveyard </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Illusion Lake | Illusion Lake]] </th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10"> [[File:Illusion_Lake.png]] </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 30 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 80 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> - </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Illusion Lake | Toad Warrior, Toad Archer, Toad Magician, Huge Toad Warrior, Huge Toad Archer, Huge Toad Magician]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> Toad Magician </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Toad Archer, Huge Toad Archer </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Hard Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Field -> Illusion Lake </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Illusion Lake </p> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table border="1" width="1600" cellspacing="0" cellpadding="0"> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <th width="35%" bgcolor='545454'> [[Desert of Death | Desert of Death]] </th> | ||
+ | <th width="20%" bgcolor='545454'> Division </th> | ||
+ | <th width="45%" bgcolor='545454'> Contents </th> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td rowspan="10"> [[File:Desert_of_Death.png]] </td> | ||
+ | <td> Recommended Level </td> | ||
+ | <td> Over Level 30 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Recommended Defense </td> | ||
+ | <td> 80 </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Boss Monster </td> | ||
+ | <td> - </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Normal Monster </td> | ||
+ | <td> [[Desert of Death | Basilisk, Huge Basilisk, Worm,Scorpion, Huge Ant, Huge Soldier Ant, Giant Horned Beetle]] </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Monster Type </td> | ||
+ | <td> Beast </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> AI Type </td> | ||
+ | <td> Aggro </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Transform Detection </td> | ||
+ | <td> None </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Same Race Detection </td> | ||
+ | <td> Huge Soldier Ant, Basilisk, Huge Basilisk </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> Difficulty </td> | ||
+ | <td> Hard Level Hunting Ground </td> | ||
+ | </tr> | ||
+ | |||
+ | <tr align="center"> | ||
+ | <td> The way to go </td> | ||
+ | <td> | ||
+ | <p> [Teleport with Teleport Stone] </p> | ||
+ | <p> 1. Teleport Scroll -> Field -> Desert of Death </p> | ||
+ | |||
+ | |||
+ | <p> [Teleport with no Teleport Stone] </p> | ||
+ | <p> 1. Blessed Teleport Scroll -> Field -> Desert of Death </p> | ||
</td> | </td> | ||
</tr> | </tr> | ||
</table> | </table> |
Latest revision as of 01:27, 27 June 2023
Hunting Guide for Level 20 to 30
▶ The equipment guid for hunting over Level 30
▣ Hunting Ground : Valley of Death, Cursed Graveyard, Illusion Lake, Desert of Death
- +9 Spirit/Daybreak weapon / +4 Guardian armor / +4 Glove of Flame Beast / +4 Emperor’s Boots / +4 Wind Golem's Helm / +4 Cloak of Corruption / +4 T-shirt
▶ Tips for obtaining equipment
TIP 1. You can obtain the equipment and materials from Forest of Hobgoblin, Lionman Encampment, Forest of Truth, Lizardman Encampment, Pagan Temple.
TIP 2. You can make Spirit weapon + Guardian Set items from Association of Craftsman.
TIP 3. Don't forget to enchant the equipments. equipments are not breaked by enchant til +6 for weapon, +4 for armor.
- If you enchant your equipment grade more than +6 /+4, it might be broken. So please bear in mind.)
▶ Tips for Hunting
TIP 1. If you use buff items, you can hunt fastly in these Hunting Grounds.
Valley of Death | Division | Contents |
---|---|---|
Recommended Level | Over Level 30 | |
Recommended Defense | 80 | |
Boss Monster | - | |
Normal Monster | Harpy,Ettin,Reaper | |
Monster Type | Beast,Human,Demon | |
AI Type | Aggro | |
Transform Detection | None | |
Same Race Detection | Reaper | |
Difficulty | Normal Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Desert of Death 2. Move to the left side from Desert of Death
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Desert of Death 2. Move to the left side from Desert of Death
※ You can check the direction by pressing the M button(Entire Map) |
Cursed Graveyard | Division | Contents |
---|---|---|
Recommended Level | Over Level 30 | |
Recommended Defense | 80 | |
Boss Monster | - | |
Normal Monster | Banshee, Zombie Warrior, Cursed Busker, Shadow Pierce | |
Monster Type | Undead | |
AI Type | Aggro | |
Transform Detection | None | |
Same Race Detection | None | |
Difficulty | Hard Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Cursed Graveyard
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Cursed Graveyard |
Illusion Lake | Division | Contents |
---|---|---|
Recommended Level | Over Level 30 | |
Recommended Defense | 80 | |
Boss Monster | - | |
Normal Monster | Toad Warrior, Toad Archer, Toad Magician, Huge Toad Warrior, Huge Toad Archer, Huge Toad Magician | |
Monster Type | Beast | |
AI Type | Aggro | |
Transform Detection | Toad Magician | |
Same Race Detection | Toad Archer, Huge Toad Archer | |
Difficulty | Hard Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Illusion Lake
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Illusion Lake |
Desert of Death | Division | Contents |
---|---|---|
Recommended Level | Over Level 30 | |
Recommended Defense | 80 | |
Boss Monster | - | |
Normal Monster | Basilisk, Huge Basilisk, Worm,Scorpion, Huge Ant, Huge Soldier Ant, Giant Horned Beetle | |
Monster Type | Beast | |
AI Type | Aggro | |
Transform Detection | None | |
Same Race Detection | Huge Soldier Ant, Basilisk, Huge Basilisk | |
Difficulty | Hard Level Hunting Ground | |
The way to go |
[Teleport with Teleport Stone] 1. Teleport Scroll -> Field -> Desert of Death
[Teleport with no Teleport Stone] 1. Blessed Teleport Scroll -> Field -> Desert of Death |